Batman sets out to stop a sinister scheme when the Joker frees the inmates of Arkham Asylum and plans to release poisonous gas in Gotham City.
When mobsters hire a contract killer to eliminate Batman, Gotham's hero must fight a villain made indomitable by a performance-enhancing formula.
When Penguin tries to reclaim his family's lost wealth by training birds to act as jewel thieves, Batman stands to lose his most trusted confidant.
When a power-hungry scientist at Wayne Industries creates a serum that turns him into a bat, he makes mayhem and jeopardizes Bruce's secret identity.
When a thief obsessed with precious diamonds uses his special freezing powers to take over Gotham, it's up to Batman to turn up the heat.
Batman encounters an alluring new feline foe, a sly burglar known as Catwoman, who purloins his utility belt, with wicked intentions for its use.
Batman must take down a jet-pack-powered arsonist who attacks tech companies, while Bruce Wayne gets bad news from Gotham's mayor about his charities.
When a brainiac known as Cluemaster takes revenge for his defeat on a rigged quiz show, Batman must provide the answer that will save his victims.
Batman must stop a bank-robbing ventriloquist and his puppet, who plot an epic gold heist. Alfred tries to make a love match for his boss.
When Batman finds crime victims trapped in outsized playing cards, he realizes the Joker has fled from the asylum with a dastardly trick up his sleeve.
When Penguin breaks into Bruce Wayne's mansion and kidnaps Alfred, Gotham's guardian must morph into his alter ego during a live TV appearance.
Joker's new invention terrorizes Gotham by turning everything into rubber or putty. Chief Rojas decides to rid the city of the villain — and Batman.
When Joker's putty transforms Ethan into a shape-shifting monster, Batman and Yin join forces to keep Chief Rojas from becoming his next victim.
Catwoman and the Penguin team up to commit the purr-fect crime, but when Batman catches them in the act, the Penguin's true intentions are revealed.
Batman and Detective Yin search for answers when the Riddler leaves a trail of brainteasers in Gotham that puts the city's survival on the line.
When Firefly and Mr. Freeze join forces and threaten Gotham with eternal winter, the Dark Knight must turn up the heat on the diabolical duo.
The Joker impersonates the Dark Knight, wreaking havoc all over Gotham. But his romp becomes dead serious when he injects Batman with a lethal poison.
Gotham's newest criminal, Killer Croc, attempts to flood the city and plunder the rich.
The Penguin taps into Man-Bat's sonar and seizes control of him. A raccoon enters the Batcave and gets its paws on vital equipment.
Ethan Bennett learns that anger runs deep when his untimely transformation fuels a furious vendetta.
When the Joker starts televising his criminal antics as a form of entertainment, Detective Yin's new partner soon learns it's no laughing matter.
The Dark Knight faces foes from every direction, including a rubber-jointed contortionist and a flirtatious but felonious feline.
Alfred falls prey to the three-eyed Spellbinder, who hypnotizes him into stealing a precious artifact that would magnify the villain's evil powers.
On Halloween, Batman tries to stop an unliving legend from causing mayhem and discovers that the zombie is not what he appears to be.
Batman uses Professor Strange's invention to enter the twisted mind of the Joker in order to free Detective Yin from the villain's clutches.
United by a common enemy, the Riddler, Penguin and Joker come to an agreement: Power over Gotham will go to the one who can unmask the Dark Knight.
Barbara Gordon, the police commissioner's daughter, recounts a tale of a terrifying evildoer targeting corporations causing environmental damage.
Inspired by the Caped Crusader, Barbara jumps into action when a chemical accident gives her friend, Pamela, strange new powers.
An injury from a battle with The Penguin gives Bruce Wayne amnesia, and he forgets that he is Batman. How will he save the captured Batgirl?
Convinced Dr. Hugo Strange has rid him of his criminal impulses, Arnold Wesker returns to work as a children's entertainer until Batman learns the truth.
Gearhead, a cyborg with high-tech powers, robs a charity event and Batman must find a way to short-circuit the bad guy's plans.
The Joker becomes more dangerous than ever when he takes advantage of Bane's Venom Infusion system. It may be up to Batgirl to stop him.
All signs seem to point to Catwoman when Batman and Batgirl search for the thief of a rare leopard until they discover the real culprit.
Barbara uncovers an evil scheme when the commissioner and others go gaga over greenery. She'll need Batman's help to set things right.
Twisted toy manufacturer Cosmo Krank turns villainous and seeks vengeance on Bruce Wayne for shutting down his business.
After Maximillian Zeus loses his bid for mayor of Gotham, he tries to take the city by force, and Batman must find a way to bring him down.
The Joker attempts to create his own evil equivalent to Batgirl and finally get rid of both Batgirl and Batman for good.
There's a treasure waiting beneath the water in Gotham Harbor, and both Penguin and Mr. Freeze are out to dredge it up.
Dr. Hugo Strange creates an artificial intelligence database to put a stop to crime, but things soon don't go as planned.
When the circus comes to town, a heartless mobster murders the parents of a young trapeze artist, and the empathetic Batman gains a faithful sidekick.
Penguin gathers Gotham's nastiest villains to form an evil supersquad, in hopes of finally taking down Batman, who's building a team of his own.
When Ethan Bennett decides to make a fresh start, Batman must decide if he can trust him to help stop the next incarnation of the wicked Clayface.
When Batman's friend is incriminated in a string of art heists, the Dark Knight tries to prove his innocence and catch the real culprit.
A heinous gangster with a taste for mass destruction escapes from jail and seizes Batman, leaving Gotham's fate in the hands of Robin and Batgirl.
When professor Hugo Strange releases a virus that turns people into zombies, Batman takes on the impossible task of curing every citizen in Gotham.
In the future, a fearsome villain threatens the new citizens of Gotham, who must look back to see how a hero known as Batman once protected the city.
When Batman conquers Punch and Judy, Joker finds another potential accomplice on TV: a popular psychologist who seems ripe for his wicked mind games.
When Batman and his crew are flummoxed by a common thief, they discover the secret of his criminal success and must figure out how to beat the clock.
As Riddler and Batman face death in the depths of Gotham Harbor, the Dark Knight learns the truth of their connection and must try to save them both.
When a new crime fighter appears in Gotham with a checklist of villains to kill, Batman faces a moral dilemma.
After meeting a mysterious figure on the force, Bruce makes a strange discovery about Wayne Industries. Batman wonders if he should work alone.
The fate of Gotham hangs in the balance as aliens begin their invasion. To defeat them, Batman gets help from a new ally and his trusted team.
In Gotham City, Batman and Superman find themselves working together to combat Lex Luthor, who's recruited a legion of villains to defeat Superman.
When Lex Luthor uses Poison Ivy's hypnotic gas to control Superman and put his plan for world domination in motion, Batman and Robin take charge.
Fellow Justice Leaguer Green Arrow joins Batman in the struggle to counterbalance Count Vertigo's evil plot to put the people of Gotham off-kilter.
Batman faces off with Firefly, now turned into radioactive supervillain Phosphorus, who has dangerous plans for Gotham City's nuclear power plant.
Flash races to Batman and Robin's aid in their mission to break up Mirror Master's fiendish scheme to trap everyone inside their own mirror images.
Batman, Robin and Batgirl discover that the Joker has Gotham's citizens bursting into hysterical laughter — and more.
Green Lantern summons Batman to help him defeat his archenemy Sinestro — until Penguin winds up with the power ring.
When the Joker's mind gets downloaded onto a computer, the villain's digital duplicate proves to be even more dangerous for Batman and Robin.
Batgirl and Batman must stop three college students who obtain a unique formula that transforms them into bizarre creatures who are also bent on revenge.
Batman and Robin's evil counterparts, Wrath and Scorn, join the Joker, Penguin and other Gotham supervillains to bring down the dynamic duo.
Batman and Hawkman work together to put the brakes on Black Mask and Shadow Thief's evil plans for a stolen meteorite.
Members of the Justice League begin to disappear, leaving only Batman, Green Arrow and Robin to unravel the mystery.
Batman helps the Justice League heroes retrieve their powers and fights to prevent evil forces from taking over the world.